VirtualR - Sim Racing News

VirtualR - Sim Racing News


Patrick Soderlund on Shift Franchise Direction

Posted: 02 Nov 2010 05:03 PM PDT

Afew days ago when news surfaced that Slightly Mad Studios’ upcoming sequel to Need for Speed Shift would be named “Unleashed”, several readers wondered if that’s an indication on the direction the title is going. Now, a very interesting interview with EA’s Patrick Soderlund on the future of the Need for Speed Shift franchise has been [...]

Interlagos in Red Bull’s rFactor Pro Simulator – Video

Posted: 02 Nov 2010 04:44 PM PDT

The penultimate race of the 2010 Formula One World Championship at Interlagos is coming up and as usual, the Red Bull Formula One Team has released a video of the track in their simulator. The video shows Red Bull F1 driver Mark Webber driving and narrating a complete lap, giving us a chance to check out [...]

rFactor 2 – New Car Body Reflection Preview

Posted: 02 Nov 2010 01:46 PM PDT

Image Space Incorporated has just released a new preview shot of their upcoming rFactor 2 simulation, showing us the cockpit of an open-wheeler at Sepang. The preview shot shows off the new car body reflections the team has been working on as well as the nicely modelled car interior and track detail. rFactor 2 will introduce various [...]

Gran Turismo 5 Goes Gold as Production Starts

Posted: 02 Nov 2010 01:40 PM PDT

To add to the seemingly endless string of Gran Turismo 5 release date stories, news just surfaced that Gran Turismo creator Kazunori Yamauchi confirmed earlier today that GranTurismo 5 had reached gold status, meaning that Polyphony Digital has delivered the title’s master disc to Sony for production. Sony now needs to produce a whopping seven [...]

F1 2010 – Patch 1.01 + AMD Hotfix Released

Posted: 02 Nov 2010 08:33 AM PDT

Following the early release for the Playstation 3 version, Codemasters have now released the Xbox 360 & PC versions of their much anticipated patch for F1 2010. The patch weighs 24mb and addresses a variety of issues with the AI, pit stop & puncture problems as well as performance issues. Furthermore, the patch introduces a DirectX [...]
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